Lighthouses are made to be visible from far and wide, but what is within those narrow walls is hidden from sight. The majestic ideal of this lighthouse fades as you enter, and the walls slowly begin to close in on you. You, the new lighthouse keeper, are entirely at the mercy of Captain White. As you discover the unfortunate fate of your predecessor, you realize that you must escape.
To your great advantage, Reginald, the lighthouse keeper before you, has left clues to help you escape the lighthouse. However, you must solve his riddles within 45 minutes if you are to board the last ship leaving the island. Make haste, or you will join Reginald in his fate.
Intermediate to Expert Level Room - Max 8 Participants
Letchworth was an insane asylum which was shut down in 1955 due to mistreatment of their patients. It was notorious for being more of a prison than an insane asylum. Patients who were sent there were seldom heard from again. A patient named Charlie, although schitzophrenic, was an escape mastermind. He was the
only patient to ever escape Letchworth. Before he escaped, he left clues so that whoever stayed in his room after him would also be able to escape - provided that they were sane enough to piece the clues together. While exploring the long-forgotten asylum, you notice the door close behind you. Will you be able to solve
Charlie's clues? Or will you be doomed to be there forever?